Commit Graph

291 Commits

Author SHA1 Message Date
Martin Fouilleul d363c8b607 [wip, osx, io] reorganizing io_open_restrict, fix opening last element with the correct flags 2023-06-15 18:27:33 +02:00
martinfouilleul c71da9e761 [io, win32] separate 'raw io' primitives from the io_open_restrict() implementation 2023-06-14 19:41:51 +02:00
martinfouilleul 49643520ee [win32, io] adding context struct for use in io_open_path_restrict() 2023-06-14 18:35:33 +02:00
martinfouilleul 5d2bf9eab9 [wip, win32, io] win32 file io passing tests (still work to do though) 2023-06-14 17:21:31 +02:00
martinfouilleul 0fa6dcd2ea [win32, io]
- Added str16 functions for dealing with win32 wide char strings
- Added io_open_relative to open a path relative to an already opened handle (with no escape checking)
2023-06-14 12:03:50 +02:00
martinfouilleul 9954b69eda [win32, io] implement IO_OP_OPEN_AT with non-null base directory handle 2023-06-13 19:53:06 +02:00
Martin Fouilleul 0bd985efbc [io] restrict rights of files open with file_open_at to the rights of the directory handle 2023-06-13 15:56:19 +02:00
Martin Fouilleul b147aed85c - Added tests for sandboxing file io with file_open_at() and FILE_OPEN_RESTRICT
- Fixed bug in io_open_restrict() that closed the dir file descriptor, making it impossible to use it in subsequent calls.
2023-06-12 18:04:59 +02:00
Martin Fouilleul b2d2d2a587 [io] implementing IO_OP_OPEN_AT with FILE_OPEN_RESTRICT flag for sandboxing file access 2023-06-11 18:20:21 +02:00
Martin Fouilleul c041b212ab [io] removed IO_OP_POS, wrap IO_OP_SEEK with offset 0 and flag FILE_SEEK_CURRENT instead 2023-05-31 11:38:17 +02:00
martinfouilleul a1b3195ddf [win32, io, wip] add fstat operation (type/size/perms for now, TODO: times) 2023-05-26 18:01:44 +02:00
martinfouilleul 3667ab30e0 [win32, io, wip] add win32 io impl. for open/close/seek/read/write 2023-05-26 16:03:23 +02:00
Martin Fouilleul 41b6128a35 [io] testing abstracted io 2023-05-26 11:40:00 +02:00
Martin Fouilleul c75661cfc9 [io] abstract file io API, using a request/completion model ala io_uring (w/ only synchronous completion for now), and per-platform backend 2023-05-25 20:08:38 +02:00
Martin Fouilleul debffac5c0 [path] use new mem_scratch_begin_next() API in path functions, to handle the case where passed-in result arena is itself a scratch arena 2023-05-24 20:36:05 +02:00
Martin Fouilleul ba125ae860 [mem] change scratch arena API to allow using independant scratch for temporary computations and results 2023-05-24 20:17:03 +02:00
Martin Fouilleul 02bfe587c8 [path] adding platform path functions 2023-05-24 16:27:39 +02:00
martinfouilleul db0dadd128 [win32] allow specifying start folder in open/save dialogs 2023-05-23 17:24:38 +02:00
martinfouilleul ed45d88cfd [win32] add file type filters to open/save dialogs 2023-05-23 16:43:57 +02:00
martinfouilleul 49de9d0290 [win32] added basic mp_save_dialogue() implementation using COM IFileSaveDialog 2023-05-23 16:04:49 +02:00
martinfouilleul e24500e18d [win32] added basic mp_open_dialog() implementation using COM IFileOpenDialog 2023-05-23 15:59:29 +02:00
martinfouilleul a54c8b4f4b [win32] alert popup using TaskDialogIndirect(): automatically handles icons, dpi, and text/buttons layout (but requires Vista or higher) 2023-05-23 14:50:31 +02:00
martinfouilleul f1d8dd1ca9 [win32] crappy message box with custom button text. Not DPI aware, doesn't show message box image (eg exclamation/information mark), and has very crude layout... 2023-05-23 12:55:57 +02:00
martinfouilleul a6a37c874e [win32] adding prototypes for open/save/alert dialogs in win32_app.c 2023-05-17 16:50:07 +02:00
martinfouilleul 2a01cba026 [ui] Fix ui scrolling 2023-05-17 15:48:25 +02:00
martinfouilleul 2bec7a633a [win32] reflected changes to canvas surface interface on GL backend. But implementation still uses the (slower) Loop-Blinn + triangle fan method. 2023-05-16 18:06:22 +02:00
martinfouilleul 52538248d9 [win32, wip] compile and run simple window example 2023-05-12 16:46:13 +02:00
martinfouilleul 62b8b3323e [win32, wip] Remove input state from win32_app code 2023-05-12 11:42:35 +02:00
martinfouilleul 2bf6a4f007 Fixed void pointer arithmetic in hash.c to avoid pedantic error on msvc 2023-05-12 11:13:55 +02:00
Martin Fouilleul 9b29e681fe Merge commit 'e426319' into orca (integrate fix to mg_image_size(), which doesn't need a current canvas anymore) 2023-05-10 11:20:30 +02:00
Martin Fouilleul e426319723 Fix mg_image_size() (doesn't need a current canvas anymore) 2023-05-10 11:18:36 +02:00
Martin Fouilleul 3f1447f729 Always put arena pointer in mem_arena_marker, to avoid possible DEBUG value discrepancy between lib and client code 2023-05-09 18:29:32 +02:00
Martin Fouilleul 1ab1d70df2 Fix image data not storing surface handle in mg_image_create() 2023-05-08 13:01:45 +02:00
Martin Fouilleul 39e96e0739 Added xxhash64 hash function and use that instead of x64-specific aes hash, until we get an arm version 2023-04-29 19:25:40 +02:00
Martin Fouilleul b27dc615d1 Finish separating graphics_common and graphics_surface + add platform_math, so that we can compile graphics_common to wasm in orca 2023-04-26 14:56:02 +02:00
Martin Fouilleul ca1caf8537 splitting graphics_surface and graphics_common in order to isolate surface dispatch stuff from orca apps 2023-04-25 22:15:56 +02:00
Martin Fouilleul 346979a21a [canvas] change surface/canvas APIs to treat canvas a 'just another kind of surface', and split canvas implementation (managed by surface) from canvas _command buffer_ and implicit context (represented by mg_canvas) 2023-04-25 19:13:15 +02:00
Martin Fouilleul 32d7d91893 [wip] changed ui_begin_frame() to take explicit canvas size 2023-04-25 15:10:05 +02:00
Martin Fouilleul 3769b70753 [wip] changing backend enum to api enum, and adding canvas api in here 2023-04-25 14:54:52 +02:00
Martin Fouilleul 7c273f494b [ui, logging]
- Changed workings of ui_panel() and scrolling to make it easier for usage code to control scrolling.
- Renamed logging functions
2023-04-20 15:40:00 +02:00
Martin Fouilleul bb6b68ad73 [event system] allocate events and additional payload (e.g. file paths) directly in ring buffer, and copy them to user-supplied arena in mp_next_event() 2023-04-19 16:16:36 +02:00
Martin Fouilleul ab150f94f2 separating input state from app, so that it can be used in different threads that main thread. E.g. ui context uses its own input state that can be fed events in a second thread 2023-04-19 11:28:20 +02:00
Martin Fouilleul f1d6e0f15c remove unnecessary platform headers from utf8 files 2023-04-18 18:42:48 +02:00
Martin Fouilleul ff4dddc0b7 moved assert to platform layer 2023-04-18 18:36:06 +02:00
Martin Fouilleul 794f47b141 abstracting logging for orca 2023-04-18 18:05:54 +02:00
Martin Fouilleul 86a16d3775 modifications to log system to support orca env where stdio is not defined 2023-04-18 14:33:27 +02:00
Martin Fouilleul 0d6fb197fb adding vargs and asserts for orca 2023-04-18 10:43:52 +02:00
Martin Fouilleul e9e9ab68c2 base memory allocator and chunked arenas for orca 2023-04-17 18:12:21 +02:00
Martin Fouilleul f36e144bc0 start integrating milepost components to orca 2023-04-17 10:55:19 +02:00
Martin Fouilleul c347e10577 Put all dependency libraries and shaders in bin directory 2023-04-12 16:12:26 +02:00
Martin Fouilleul f35e91a38c [mtl renderer] fixed clipping 2023-04-11 14:51:58 +02:00
Martin Fouilleul b7f5b84123 [mtl canvas] remove old metal canvas stuff 2023-04-11 11:19:29 +02:00
Martin Fouilleul 03b5802529 [canvas] replace simple shape helpers with normal paths operations instead of having dedicated primitives for rounded rects/ellipses and so on 2023-04-11 11:16:23 +02:00
Martin Fouilleul c6e89c1869 [wip] adding smooth live-resizing example 2023-04-11 10:50:14 +02:00
Martin Fouilleul 551d5e084e [mtl renderer] re-introduced texturing 2023-04-09 19:24:32 +02:00
Martin Fouilleul ee3e55dadd [mtl renderer] fix msaa sample positions 2023-04-08 12:11:38 +02:00
Martin Fouilleul effd8f1dd0 [mtl canvas] use same ccw test for testing against diagonal and testing against hull 2023-04-08 10:04:17 +02:00
Martin Fouilleul 2b7aadf180 [mtl canvas] multi-sampling 2023-04-07 18:18:50 +02:00
Martin Fouilleul 65b5a4b52a [mtl renderer] Fixed curve slicing which used matrix operation and re-parameterization, which could create gaps in path. Now use blossoms, which ensure endpoints of subcurves match 2023-04-07 17:17:55 +02:00
Martin Fouilleul d1fab449bc [mtl canvas] Fixed loop implicit matrix 2023-04-07 10:15:37 +02:00
Martin Fouilleul c4e866d9d4 [mtl canvas] Fix shader contents scaling 2023-04-05 10:31:50 +02:00
Martin Fouilleul 4c4f27066b [mtl renderer] re-introduced end caps 2023-04-05 10:25:48 +02:00
Martin Fouilleul e999af6bd3 [mtl canvas] make diagonal checks inclusive in mtl_side_of_segment() 2023-04-05 10:19:25 +02:00
Martin Fouilleul 53946a5710 [mtl canvas] fix end joint not generated for paths with only 2 elements 2023-04-05 09:52:12 +02:00
Martin Fouilleul 2484cdf7b3 [mtl canvas, wip] re-introducing joints 2023-04-04 20:35:48 +02:00
Martin Fouilleul 8d7fdf3b1a [mtl canvas, wip] Fixing inclusive/exclusive bound checks during curve side tests / shortcut / rasterization 2023-04-04 19:02:53 +02:00
Martin Fouilleul 9322db8201 [mtl canvas, wip] cubic bézier implicitization 2023-04-01 19:46:35 +02:00
Martin Fouilleul 767841f9c6 [mtl canvas, wip] Fixed wrong backdrop when segment ended right on tile's bottom boundary 2023-03-30 16:41:41 +02:00
Martin Fouilleul 93998852bb [mtl canvas, wip] Re-introducing quadratics implicitization 2023-03-30 15:58:46 +02:00
Martin Fouilleul eee158ff85 [mtl canvas] tmp fix of clear color (revisit one we re-introduce texturing) 2023-03-29 16:30:16 +02:00
Martin Fouilleul 8af4e4eddc [mtl canvas, wip] Collate queues in a per-tile op list and prune occluded shapes 2023-03-29 16:21:28 +02:00
Martin Fouilleul a6c53649bd [mtl canvas, wip] implemented backprop 2023-03-29 14:27:05 +02:00
Martin Fouilleul c4415aaeea [mtl canvas, wip] binning segments to tile queues 2023-03-28 17:58:23 +02:00
Martin Fouilleul c71bc5be98 [mtl canvas] segment setup pass 2023-03-28 15:10:05 +02:00
Martin Fouilleul f6a992e5f4 [mtl canvas] very first draft of new canvas backend based on edge-counting instead of triangle overlap 2023-03-28 13:09:48 +02:00
Martin Fouilleul c20758f6a2 [mtl canvas] cull tiles queues outside viewport 2023-03-22 17:28:11 +01:00
Martin Fouilleul faf024a63a [mtl canvas] reorganizing the loop in render kernel to allow different commands 2023-03-22 16:40:43 +01:00
Martin Fouilleul e9ecd9d521 [mtl canvas] Fix artifacts on tiger that was due to epsilon comparison for cubics equation in draw kernel. Removed that (now do <= 0), but then we need to weed out false negatives for solid triangles. So we compute if the triangle is solid in the triangle kernel and store it in the mg_triangle_data struct for now. 2023-03-22 15:02:04 +01:00
Martin Fouilleul b0be21795e [mtl canvas] prevent tiles entirely covered by textured shapes to be treated as solid (as the texture could be non-uniformly transparent) 2023-03-22 12:02:13 +01:00
Martin Fouilleul 26f669f3c1 [mtl canvas] adding a color command for fully covered, solid color tiles. This is not much of an improvement for now because the tile array just got bigger, but maybe we can use the same scheme and compact it into an int 2023-03-22 10:46:56 +01:00
Martin Fouilleul 90b00979ed [mtl canvas] detecting full covered/uncovered tiles 2023-03-22 09:23:22 +01:00
Martin Fouilleul 0d8bc824a2 [mtl canvas] bucket triangles into per-shape tile queues, then gather into tile arrays. This somewhat improves perf for perf_text test and avoids an awful degradation due to sorting in tiger test (tiger now runs at ~20fps, which is still much slower than it could be, but the triangle coverage method we're using just incurs too much cross product computations...) 2023-03-21 10:22:37 +01:00
Martin Fouilleul a4ef58f2d8 [mtl canvas] Tiling per rectangles into per-shape tile queues (linked lists of triangle indices) to avoid sorting 2023-03-20 16:46:12 +01:00
Martin Fouilleul 11113f597c [mtl canvas, exp] try tiling per tile and avoiding sorting pass (worse on simple shapes and text, but degrades slower with complex scenes (eg tiger). Not great though) 2023-03-20 10:08:17 +01:00
Martin Fouilleul 92f4909d63 [mtl canvas] testing the metal canvas rendering the ghostscript tiger, and acknowledging it's painfully slow 2023-03-18 14:35:51 +01:00
Martin Fouilleul 1d36088302 [mtl canvas] render to an intermediate texture and acquire the drawable and blit to it only at the end of all compute passes 2023-03-16 10:25:56 +01:00
Martin Fouilleul f14f397c99 [mtl surface] don't re-acquire drawable if there's already a valid one acquired 2023-03-15 18:51:50 +01:00
Martin Fouilleul bd8e31c535 [mtl canvas] triple buffer vertex/index/shape buffers 2023-03-15 17:48:39 +01:00
Martin Fouilleul 0c74e997ae [mtl surface] fix crash on exit when metal GPU frame capture is enabled. Apparently, if we release resources (on exit) before all GPU work is completed, libMetalCapture crashes on bad access. To work around that, in mg_mtl_surface_destroy(), we enqueue a last (empty) command buffer and call waitUntilCompleted on it, to ensure all previous command buffers are also completed 2023-03-15 13:02:18 +01:00
Martin Fouilleul 5ce53001e2 [canvas, mtl] clear resets command count and stores clear color. Ccanvas' backend begin proc now takes a clearColor parameter and clears final surface to that color before drawing any batch 2023-03-15 11:09:42 +01:00
Martin Fouilleul 98bac9744f [mtl canvas] rearranged bounding box computations in tiling shader 2023-03-15 10:19:04 +01:00
Martin Fouilleul f2cb96826c [mtl canvas] fix bias computation for clockwise triangles 2023-03-15 10:04:51 +01:00
Martin Fouilleul 5c1a220f1f [mtl canvas] don't reorder point to make clockwise triangles. Instead, store triangle orientation in triangle struct and multiply orientation in raster test 2023-03-14 15:08:39 +01:00
Martin Fouilleul 221fcbeb6b [mtl canvas] store uv transform and color in triangle data (don't pass vertex or shape buffer to draw kernel) 2023-03-14 12:20:39 +01:00
Martin Fouilleul c9a5b3d52d [mtl canvas] rearranged triangle data for better packing 2023-03-14 09:42:17 +01:00
Martin Fouilleul 1b3583cc6d [mtl canvas] remove box array, cache box in triangle struct 2023-03-14 09:42:12 +01:00
Martin Fouilleul 6536f4ac64 [mtl canvas] fused boxing and tiling, cache cubics in triangle data 2023-03-14 09:40:11 +01:00
Martin Fouilleul ee4a667258 [mtl canvas] trying fused boxing/tiling passes 2023-03-14 09:25:20 +01:00
Martin Fouilleul fd5a4d4cd8 [wip] trying to simplify metal shader 2023-03-14 09:25:09 +01:00
Martin Fouilleul cee294d8ad [mtl canvas] fixed setBuffer that was being called on the wrong encoder 2023-03-14 09:20:51 +01:00